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Monday, April 5





Tonks - Wanted to share my texture plates with you. The high poly model has 60k polys unsmoothed.

5 comments:

Luis Antonio said...

That looks reallly sweet! Modelling and texturing are very realistic. Specular I'm curious to see how it works once you have highlights :P
Really like the blood but doesnt seem to fit with the rotation of the blades, it would be more of a splatter effects I would imagine and the blood on the handle more smeared.

Raphael Boyon said...

Would add the background is pretty dark so its hard to read the silhouette of the object. Blood looks a bit saturated to me too. Would you mind posting another one with a good lighting rig so we can see better? Unless its my screen that is too dark?

kriegaffe said...

i have same feeling as Raphael. its hard for me to see this

Anonymous said...

Shockingly similar to something I saw on polycount a while back.

http://www.polycount.com/forum/showpost.php?p=1065734&postcount=9

Unknown said...

Yeah, those two look identical atleast when it comes to modelling.

Was this inspired from the original?

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